You may briefly have seen a message claiming 'a server was blocked'. This was a change by an upset developer incorr… https://t.co/kBdRnPuoqo
We've broken the threshold of 100,000 concurrent players on FiveM today. Exact numbers to follow soon.
This ought… https://t.co/mTA9FkAyDW
FiveM Discord identifiers should be available again after implementing a fix suggested by Discord staff. We're stil… https://t.co/iwQFaDJDH4
RT @TebexSupport: Tebex are delighted to announce their new partnership with @_FiveM , supporting the modding and multiplayer community. Fi…
the only recourse they'd have would be deleting the FiveM guild and our account, which they'll probably do, and wil… https://t.co/RC1DpyIfjt
3. we could directly send user tokens without the OAuth app (which would technically allow to do anything as a user… https://t.co/UziDkYxMz8
2. We work around that, works fine for 2 years but then they delete the OAuth app we use to only give limited scopes to the backend code.
TL;DR on the Discord scenario:
1. they offer an API for proper silent auth, but they only allow it for 'private partners'
Action Required: Discord identifier token likely no longer available - https://t.co/VFyq30H4TF
RT @WatchMixer: With some extra time indoors, how about a way to pass the time? Follow and retweet to win a console of your choice! #MixerM…
Today's highest reported player count on FiveM: 94,528.
RedM should be working again for new users on all digital purchase platforms. Please report any new issues caused b… https://t.co/ThKxmrKPdZ
Prototyping networking for GTA IV 1.2 executable... yeah it actually still has 99% of all the netcode in there. https://t.co/Y2ND1sujTZ
we're past 83000 concurrent players today, how are we ever going to get peaks like this when corona is finally over